November 27, 2007

Sam's Newsroom Top 10s

AdiosMuchachos.jpg
As we all head down the home stretch this semester, I pause to realize this will be my last.

So, with greatest wishes to all of my journalism brethren, I offer to you the 10 things I will miss most -- and least -- about the newsroom.

The top 10 things I WON'T miss about the newsroom:

  • 10. The filthy keyboards. Seriously. Have you seen them? The nice brown crust is a reminder that you were not the first to enter this place, and will not be the last, either.
  • 9. The spastic mice in the computer labs. Why can't they just click like they're supposed to? I've never been so dissatisfied with a peripheral.
  • 8. The cameras, mics, and tripods. If it wasn't one, it was the others. It's amazing we got anything produced.
  • 7. Those damn Sports talk guys. I mean, seriously?
  • 6. Slack-jawed stares from 415ers who weren't even close to having a story idea. God I miss corporal punishment.
  • 5. The Sandbar. Seriously, people, it was fun once. And only once.
  • 4. The way they clean all the bathrooms in the building simultaneously -- and always right when I have to pee.
  • 3. Slack-jawed passersby making me feel like a goldfish.
  • 2. Parking. Tickets. Need I say more?
  • 1. And, the thing I won't miss MOST about working in the newsroom: Tuning to Channel 31 at 5:30, and watching, with increasing despair at 7:30, 9:30 and 11:30, the 22 minutes of dead air that was supposed to be KUJH TV News.

There are others, I'm sure, but they're either less significant or so traumatic that I've blocked them out. Luckily, there are things that I will miss.

The top 10 things I WILL miss about working in the newsroom:

  • 10. "Veggie lunch."
  • 9. Carlena. My saving grace on more than one occasion. You were always able to cheer me up on those days when all seemed impossible. You'll be missed.
  • 8. Emus. They're edible, ya know.
  • 7. The Multimedia Newsroom Coordinators. Part fifth-year senior, part disgruntled employee all mixed together with a dash of sass. Friends, mentors, saviors: keep holdin' it down.
  • 6. Watching Uncle Rick's co-instructors increasingly cede the stage, overpowered by Rick's caffeine-powered antics.
  • 5. Anchoring with a baton-twirling, attention-deficit, obsessive compulsive, concealed-carry licence bearing, 9MM strapping, daughter of Dolly Parton's drummer weather girl. Jennifer Jones, you're too much.
  • 4. Uncle Rick. You've been one of the best teachers I've had, in two of the best classes I've ever had. You've been a mentor and a friend. We'll always have Toronto. Congratulations on your retirement; The future classes don't know what they're losing.
  • 3. My star reporting team on Friday. Jessica, I'll never forget you asking the woman on the phone if you could talk to "Sara Lee." Yelena, you're the queen of the unnecessary standup. I hope I see you both on CNN some day.

    Dick Nelson, you've kept me in line and picked up my slack on more than one freaky Friday. Thanks for teaching me the ropes of producing and enduring my stressful lack of time management skills. I hope you can find a Friday producer with as pronounced a penchant for baking as Crissy and I have had.

  • 2. Being locked into Dole working on in-depths, late night Final Cut serenades, coffee runs, and musical choreography.
  • 1. But finally, and most importantly, I'll never forget the talent, originality, and humor of my fellow newsies. I've never been part of a group of people so inexplicably original, complex, and diverse, but that got along so fantastically well. I'm proud to call each of you my friend.

Well, that's all folks. Goodbye newsroom. Goodbye college. I know success is inevitable for each of us. So, I'll leave with this wish: Drop a line every once and a while.

November 14, 2007

Crowding around the news

CrowdsourcingSCK.jpg
Are we ready to partner up with our viewers?
Don't move too quickly...
Digital illustration: Sam Knowlton
Adopting user-generated content requires news organizations to relinquish one of their most prized possessions: control.

Online game developer Raph Koster pronounced to GameSpy magazine the dynamic of interacting with crowd-sources.

“Any notion of control we have is an illusion,” Koster said. “Managing is a generous word for what we do with communities. I prefer to call it community relations, because it's a lot more like a relationship, occasionally an abusive one.”

News organizations have a particularly tricky turn when it comes to harnessing the willingness of the crowd. Because part of the product is consistency, turning users loose to produce content might actually be counterproductive.

The reflections of Wired Magazine’s Ryan Singel, who watched as a wiki of users edited his 1000-word story on wikis, conclude that the final product wasn’t as good or better as what the Wired news team would have produced.

So does this mean that news organizations can’t benefit from the user-generated content? No. It means they must involve users at the proper part in the process.

There are at least five general steps to creating a story:

  1. Finding stories
  2. Reporting
  3. Production
  4. Distribution
  5. Reception/reaction

Being that the stock in trade of news professionals falls largely into the production category, it seems most efficient to employ the crowd in the other five areas: Generating story leads, contributing reporting in terms of video, pictures, or sources, helping to distribute by linking, and reacting and commenting to the stories.

In the end, however, for crowdsourcing to be effective, we must see our content-generating users as our partners, not as inferiors.

And working effectively with any partner requires playing to their strengths and bridging their weaknesses.

November 13, 2007

On story safari? Bag a big one.


Star Reporter Sam Knowlton is on story safari,
out shooting animals -- with a camera, of course.
Photo: Jason Ziegler
I remember getting my first reporting assignment way back in J301: Write a 500-word story about "someone on campus."

Wow! It was like a real, actual assignment. My dreams of high profile reporting seemed six inches closer.

I remember struggling most with finding someone worthy to write about. It seemed like I always had story ideas in my head, interesting people to write about, but under-pressure those ideas vanished.

Two semesters passed. J301 became J415 and J415 became J692. My inexperience no longer interfered with my reporting ability.

But one thing never got easy: knowing who or what to report on.

Now that J692 has become J693, I see a lot of "Story Idea Proposal" forms. And I've learned that I'm not alone in struggling to find a decent story.

The hardest part of the reporting process remains finding something to report on.

Which got me wondering: What if we built a user-generated story idea generator on tv.ku.edu? It would have to have a cute name, like "Brainstorm."


If you're going to bag a big one, you need to stay
in front of the pack.
Photo: Sam Knowlton
How would it work? Imagine a web-based story proposal form: Headline, synopsis, "who cares?", and a contact relevant to the story.

Imagine collecting those story ideas on one site with commands to organize the stories – a la Digg. The better story ideas rise to the top, offering our young reporters a place to brainstorm new ideas for stories. That's one possibility.

Perhaps in the short-term we simply make KUJH TV a Facebook profile and keep updating our status to "KUJH TV is looking for story ideas: Can you help?" And see what we get on our wall.

Perhaps such a system would hinder the ability of our reporters to come up with good ideas on their own.

But then again, there's nothing inspiring like seeing good stories in action.

And, though I hate to say it, how much worse can we get?

October 30, 2007

KUJH + YouTube: What a delicious concoction...

KyouJH.jpg
KUJH: Newsroom or media lab?
Digital mashup: Sam Knowlton
I look forward to a KUJH reunion 25 years from now, when we all ditch the kids and gather for a little nostalgia. And you know what I think will be great? Pulling up YouTube and watching the work we did in college back in the ‘00’s. I’m sure it will still be there.

But if we look at today, what does YouTube have that KUJH doesn’t? Well, 63 million users per day, for starters.

I love KUJH and I love channel 31, but seriously, we don’t have 63 million viewers. I’d be surprised if we have 63.

I’m the first to admit that beyond YouTube’s massive audience, there’s little that YouTube has in terms of functionality that we can’t do. Rating, comments, cross-linking — these are all functionalities that we can add. But you know what? YouTube already has them up and running.

And there’s that whole unlimited server space, nothing-will-ever-be-deleted aspect.

If I learned one thing this summer, it is not to reinvent the wheel. The more we can use resources and tools that already exist, the more quickly and feasibly we can implement our dreams for KUJH.

Example: Taking KUJH to YouTube was a change that went from idea to execution in three days. A Friday-night conversation became a reality by the following Tuesday afternoon.

How long would it take us even to implement comments on the tv.ku.edu site? I have no idea—but I’ll bet the house that it would take more than three days.

If and when KUJH takes a turn toward trying to make money, maybe there would be more to lose by posting content to YouTube. But even then, that’d be a serious discussion.

But I’ll be long gone by then. And counting the days until we crack open the K-You-JH time capsule.

October 16, 2007

Zombies invade Second Life

Digital denizens or digital zombies?Digital denizens or digital zombies?
Photo: Sam Knowlton
Hi, I’m Sam, and I’m an addict. Or, I was.

Way back in the pay-per-hour days of America Online, circa 1994, I used to run up ridiculous bills playing an online multiplayer game – I was addicted to it.

And back in my day, we didn’t have fancy graphics. Our fantasy scrolled on in line after line of text. Imagination worked overtime conjuring images of spells and knights and trolls. It was like living in a J.R.R. Tolkien novel, but ten times more engrossing, because there was no end.

That was the Golden Age. But the fantastic collaboration of so many imaginations began to break down, as one by one the imaginations fell victim to greed and became zombies.

What happened? Instead of manually typing in commands, players replaced their own input with a scripting program.

Then they’d leave their computers while their in-world characters performed endless chains of commands, returning to find a stronger, richer character.

Alex Wiebel plays Second Life...Is Alex Wiebel actually playing Second Life, or is he questing for cash money?
Photo: Sam Knowlton
But character by character the world became weaker and poorer. There was no one left to interact, no one to roleplay.

The rise of scripting eventually eroded the quality of the experience so much that the whole point of the game—to have fun imaginative experiences—was lost.

Well, it’s 2007, and 3D graphics have replaced text and the thousands have turned into thousands of thousands. But, surprisingly, the spread of zombies continues throughout online worlds.

When I log into Second Life, I see droves of avatars that appear viable in world, but are, in fact, “zombies.” What are they after now? This time, it’s real money.

10,000 Lindens was about $35 the last time I checked. With camping benches that pay just 2 Lindens every 10 minutes, it would take about 34.7 days to get 10,000 Lindens.

35 bucks a month isn’t too bad a deal.

But imagine if you had 10 different characters logged into Second Life. Imagine if you had 100.

I’ll take $3,500 a month. Hell, I’ll even quit my job. Sure, it’s a bit dramatic, but this motivation is real.

Sure, it's fun now...Soon, our fellow Second Lifers may not have anyone to play with: Zombies are on the rise.
Photo: Sam Knowlton
And this motivation spawns millions of avatars that have no actual mind behind them. They’re asleep. Zombies.

And they hold the potential to erode Second Life like any other online world.

There will always be a place to find richly textured characters in Second Life, but they are truly going to be the diamond in the rough, and active users will have to seek them out one at a time. Meanwhile, millions of avatars will be collecting their paychecks, 2 Lindens every 10 minutes.

October 9, 2007

The dawn of Joost

Tired of paying for television? You might not be for much longer.

October 2, 2007

Paris Hilton + iPhone = The point of the Internet

Paris Hilton with her new iPhone.Paris Hilton wields an iPhone in a display of the most important internet content you'll ever see.
Digital illustration: Sam Knowlton
When I get on the Internet, I’m only looking for three things: gadget news, celebrity gossip, and pictures of cute kittens.

If I come across anything even flirting with seriousness, I close my browser. Why would I want to read anything serious when I can read about unsubstantiated celebrity rumors, some guy’s opinion of the iPhone, or gaze contentedly at the hypnotic allure of cute kittens?


I mean, we only have so much time in this world, and I want to get as much meaning into my life as possible. No news, no politics, no activisim. Yuck!

I know that we all feel the same way about this, but did you know there is a growing group of people who are using the Internet for such depraved diversions like news and opinion?

Thankfully, few of them have infiltrated the storied halls of Technorati’s most popular blogs. But one has.

I mean, we all remember the formula, right?

Celebrities and/or technology and/or cute kittens = $$$ and/or fame and/or glory

Adhere to the formula, ye faithful, and blogosphere stardom will be yours.

And hopefully, if we flood the Web with enough cute kittens. celebrity rumors, and gadget news, we’ll drown out all of this ridiculous noise and preserve the true purpose of the Internet.

By the people, for the people, and of the people. Oh, and, on occasion, a cute kitten or two.

September 25, 2007

Get real, politicos.

Bulworth!Warren Beatty plays a "real" politician in Bulworth.
Image: IMDB

I've always liked the movie Bulworth. There's something so lovable about Warren Beatty delivering incisive truth through his raps.

I've always thought that if Bulworth were real and he ran, that he'd win.

As the presidential race gears up for 2008, things are getting equally ridiculous.

Politicians everywhere are scrambling to master the oft-misinterpreted "facebook effect."

Sure, facebook is the future, but the future of what?

On the surface, facebook appears to be a platform where empassioned young citizens can organize, leveraging the collective power of adolescent zeal.

Sure, people appear to support given issues. "Tell 10 to Tell 10" has been a recent one. It asks each member to tell 10 friends to click each day to help fight breast cancer.

I got an invite from somebody (can't remember who), and sure, I thought it was a good cause, so I joined. But do I do my 10 clicks a day? Sorry, I don't.

Let me tell you something: I know that almost every last one of my friends is on facebook and uses it daily. To my knowledge, not one of them has become more politically active than they already were.

I think that the excitement that has been generating about facebooking politicos and events like the CNN/YouTube debate is not so much about new media as it is about the new perspective on politicians that it gives us.

These outlets bring us close to our politicians as people, warts and all, which is a radical shift. Overly rehearsed political speeches, made by Washington aspirants heavily caked in broadcast makeup, are no way to develop rapport.

But let us into your life and we'll be your friend. I'd still vote for Bulworth.

September 19, 2007

The perfect link...

I've been goofing around with a bit of code that Pinick gave me for image pop-ups, finally tweaking enough to create "The Perfect Link."

It looks like this:

<a href="URLGOESHERE" onclick="window.open('URLGOESHERE','popup','width=800,height=600,scrollbars=yes, resizable=no, toolbar=yes, directories=no, location=yes, menubar=no, status=no,left=0,top=0'); return false"> LINKING TEXT GOES HERE </a>

What I like about this is that it doesn't navigate away from the base page, and the new window is inconvenient enough that you sort of want to close it, thus returning you to the originating page.

Here's an example that links to this blog...

I also like this one, but decided that having the location bar is a useful necessity for those who want to copy and paste the link somewhere, or haven't discovered the magic of hitting Ctrl+D. It is, however, perhaps useful code for control freaks with crappy content who just can't bear the thought of people navigating away...

Notice that you can manipulate the various elements (substituting "yes" for "no" and vice versa) to make the new window perfectly suited to your cause.

If you really want to bug people, try something like this.

All in all, it's a little more work than your average "a href," but perhaps worth the effort if you hope to keep your visitors reading your incoherent rant. Thanks, James.

September 18, 2007

Rotisserie a la McLuhan

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Marshall McLuhan, media medium

Somewhere in Toronto, Marshall McLuhan’s tomb is being replaced with a giant convenience story hot dog-rolling machine.

Since the Internet has grown into its awkward tweenage years, gravediggers have been working over time to keep up with the rotations of McLuhan’s body—this will save them time.

If the medium is, in fact, the message, then the Internet’s message is one of attention-deficit hyperactive schizophrenia. And, consequently, our comprehension and critical thinking is surely taking a hit. My productivity sure is.

For some reason, however, it seems some people believe video to be the culmination of the Internet’s development. Sure, YouTube is great idea, but it’s not the media messiah. And slapping video onto every online news story isn’t going to improve content. It will quite assuredly degrade it.

As a self-styled “new media journalist” I like to think of each medium as another tool in the trusty old toolbox. And, to continue with such a tired, tired, cliché (I didn’t say talented journalist), that video is one of my staples, like, say, a hammer: Blunt, quick, fairly imprecise, but great when I need to drive the point home.

But to propose that video needs to be on every story on every site every time seems akin to proposing that we pound nails into every inch of wall space we can reach.

TheMedium.jpg
Actually, I'm a large.

Though, in both cases, it would seem to provide a stronger structure — at least to the uninitiated.

But that’d be distracting. And ridiculous.

The true mark of successful new media journalism is not a matter of multimedia content — that part is expected — it’s the skillful framing of each component of storytelling in its optimum medium and knowing how to combine the components with finesse.